View All Brands
0
Your cart is currently empty.
Continue Shopping
Total: $0.00
Contact Us
SHOP BY BRAND
Returns, Warranties & Repairs
Stock levels are subject to continuous change and may vary from store to store. Store transfers and holds available on request by emailing support@metrohobbies.com.au
The next instalment in the epic saga of War Zone Nachmund is coming soon. War Zone Nachmund: Rift War takes the action into the lawless Nachmund Gauntlet itself, which is riddled with pirates and raiders of all kinds. There’s a lot going on out there, so let’s get into it.
If you’ve been following the War Zone Nachmund series, you’ll know that Vigilus is one of the most strategically vital worlds in the Imperium. The Vigilus System sits at the far end of the Nachmund Gauntlet, a relatively stable route through the Great Rift that allows aid and information to flow from Holy Terra into the war-torn Imperium Nihilus. By the end of Vigilus Alone, we find Vigilus still in Imperial hands – but only just.
Abaddon the Despoiler brought a new level of horror to Vigilus – and may have even slain Marneus Calgar into the bargain – but like any good manager, he prefers not to get bogged down in details. Now, in Rift War, he’s sending Haarken Worldclaimer to seize the Nachmund Gauntlet, cutting off the Imperium Nihilus – and Vigilus itself – from the Emperor’s guiding light. Should he succeed, it’d be a massive blow to the gruelling work of the Indomitus Crusade.
Fortunately for the Imperial forces, the Castellans of the Rift are a Chapter specifically founded to guard the fleets passing through the Nachmund Gauntlet. These stalwart guardians have called other Space Marines to their aid, forming a group known as the Wardens of the Gauntlet – they’re the first line of defence in this new phase of the war, holding the line while reinforcements arrive.
Opportunistic factions like the Drukhari are always ready to take advantage, attacking both sides for their own gain. The Rift is also home to a besieged Chaos Knight world that Haarken aims to liberate to bolster his forces – basically, it’s a big mess all around. The very nature of the Nachmund Gauntlet, surrounded by violent warp storms, makes it all the more confusing.
War Zone Nachmund: Rift War has all the lore and maps you’ll need to follow the conflict – plus tons of ways to spice up your games. Along with new Armies of Renown and a Codex Supplement, you’ll find a whole campaign system for running a War of Desperation in all modes of play. Using new alliance rules and Campaign Master’s Edicts, you and your friends can fight for control of three brutal War Zones, each with its own special rules and Legendary Mission.
There’s all sorts of narrative content, too – from Crusade rules for the key factions currently duking it out for control of this embattled region.